Create Game with Coin Insert and High Score Tracking

CONTROL.INI – WEM | SCRIPT ™ CASE STUDIES The following is an example of a simple arcade game that can be entirely scripted via the Control.ini and using WEM | Script. Try below to see if you can use the tools in Visual Studio Code and the available WEM | Script...

Create Simon Says Logic using two RGB LEDs (via DMX)

CONTROL.INI – WEM | SCRIPT ™ CASE STUDIES   Below is an example of a game of Simon Says:Game Play:1. The game begins by Simon flashing the following pattern using the DMX RGB channels: Red, Blue, Green and Blue.2. Once Simon has completed his answer, it is...

Create Traffic Light Logic using two RGB LEDs (via DMX)

CONTROL.INI – WEM | SCRIPT ™ CASE STUDIES   This project consists of two RGB DMX light sources with behavior similar to that of a traffic light. DMX1 uses channels 1, 2 and 3, while DMX2 uses channels 10, 11 and 12. The lighting behavior for this exercise...

Volume control via a single pushbutton input

CONTROL.INI – WEM | SCRIPT ™ CASE STUDIES   This project consists of one show, which plays an ambient sound in loop mode.If a push button is triggered the ambient sound should fade to a lower volume level. After the release of the pushbutton the volume...

Volume control via two pushbutton inputs

CONTROL.INI – WEM | SCRIPT ™ CASE STUDIES   This project consists of one show, which plays an ambient sound in loop mode.If a push button is triggered the ambient sound should fade to a lower volume level. After the release of the push button the volume...